Table of contents for the six parts of
This first version of these specs is not for general distribution. I hope to clean up and re-edit these specs Real Soon Now.
The ZX Design
A summary of the whole thing.The ZX Views
Let's get some real freedom and creative control.
Note: 3 1/2D is the biggie. (Better term than N1/2D.)
Billowing-- Another Special View
There's a lot to understand in ZX, but when you understand it all, it's very simple. Underneath the new views, ZX is several basic ideas. We can separate them into--
The ZX Internals
1) details of the ZigZag relational-structure engine
2) how those unusual views are mapped to ZigZag
• for beginners
• for extending the system
The ZigZag fabric allows many new forms of programming. Here are some of them. (Note: a number got left out of this version.)